My play style in PvT
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DarkRain | Date: Monday, 2014/January/06, 11:20 AM | Message # 1 |
Tuesday, January 28th, 2014
Group: Forum Visitor
Messages: 73
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| I know and EVERYBODY knows that I am a zerg player, but people say that my playstyle for Protoss is very hard to learn. What I do is only keep 1 gateway and rush for Robo and TC, a stalker, and THEN warpgate research. The 2 games I tried in 1v1, I was able to tech up Faster than my opponent and still have a giant army. I would just get 7 gates all at once and get ht tech or colossus tech, maybe stargate. Im just wondering if this is just BS or if Im doing it wrong. I usually throw down a forge and just go for fast +2 armor and then +1 attack than another forge. Is the way I play good or is it total BS?
Captain of the Lexington, Darkrain~~
You wish you knew what I was doing Trust me... You don't wanna know...
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ZZZ | Date: Monday, 2014/January/06, 11:33 AM | Message # 2 |
Thursday, March 27th, 2014
Group: Graduate
Messages: 803
Status: Offline
| I don't see this build working past Gold league.
If teching before getting warp gate was a viable and solid build order, then pros would actually start using it.
Because warp gate comes so late in this build, heavy medivac drops and aggression from the terran player would constantly deny any macroing attempts from the protoss, to the point where the protoss player has no army 15 minutes in and the terran just all kills him.
ZZZ The Confederation Admiral United Military Command *Salutes*
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DarkRain | Date: Monday, 2014/January/06, 12:18 PM | Message # 3 |
Tuesday, January 28th, 2014
Group: Forum Visitor
Messages: 73
Status: Offline
| Thing is i saw this type of play in WCS a long time ago with Naniwa vs Innovation. He got 2-0 so I decided to try it out and it works super effectivly
You wish you knew what I was doing Trust me... You don't wanna know...
Message edited by DarkRain - Monday, 2014/January/06, 2:11 PM |
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Flavour | Date: Monday, 2014/January/06, 3:01 PM | Message # 4 |
Tuesday, January 7th, 2014
Group: Forum Visitor
Messages: 18
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| The only reason you'd want to do a SUPER fast +1 or +2 (before warpgate for example) is to do an exact timing push (RIGHT as the +1 or +2 finishes). Otherwise, it's a waste and you will be at the same place (as your opponent who might do the same build order but swap for a later +1/+2 - EXCEPT, you'll be susceptible to an attack before you got your warpgate to finish (7-8min mark I would guess).
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ZZZ | Date: Monday, 2014/January/06, 3:23 PM | Message # 5 |
Thursday, March 27th, 2014
Group: Graduate
Messages: 803
Status: Offline
| The thing here is, NaNiWa is an MLG Champion, 99% of sc2 players are not.
He can make ridiculous crap that usually fails work successfully because of how solid his mechanics are.
ZZZ The Confederation Admiral United Military Command *Salutes*
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Machiavelli | Date: Monday, 2014/January/06, 3:32 PM | Message # 6 |
Tuesday, September 3rd, 2013
Group: Forum Visitor
Messages: 99
Status: Offline
| True, but Inno is on a higher level then Nani.
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ZZZ | Date: Monday, 2014/January/06, 7:47 PM | Message # 7 |
Thursday, March 27th, 2014
Group: Graduate
Messages: 803
Status: Offline
| True. But the level that these types of players compete at is pretty much unreachable for the 99% of us mortal sc2 players.
ZZZ The Confederation Admiral United Military Command *Salutes*
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DarkRain | Date: Monday, 2014/January/06, 8:17 PM | Message # 8 |
Tuesday, January 28th, 2014
Group: Forum Visitor
Messages: 73
Status: Offline
| http://www.youtube.com/watch?v....FudJB-A
Thats the game
You wish you knew what I was doing Trust me... You don't wanna know...
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Mayhem | Date: Monday, 2014/May/12, 11:33 PM | Message # 9 |
Satuday, May 17th, 2014
Group: Forum Visitor
Messages: 7
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| I think that this build may work because it is so counter meta right now that no one really expected it. I'm not sure how many games you have played using this build but if a terran scouted it a strong bio push early in the game should kill it I would guess b/c of the lack of aoe. I'm not sure if you are 1 basing to this tech but I don't think that it is a good strat to double tech path off of one base.
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hierophant | Date: Tuesday, 2014/May/13, 1:06 AM | Message # 10 |
Sunday, January 4th, 2015
Group: Forum Visitor
Messages: 5
Status: Offline
| I normally all in off of 2 bases. And utilize my early game units optimally. Going up to 3 bases is hard but its definately worth perfecting
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