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Clan Ranks
How do you feel about the clan rank structure?
1. 1. I love it! I think we should find a way to make others love it too! [ 4 ] [36.36%]
2. 2. I like it, but think its fine the way it is [ 5 ] [45.45%]
3. 3. Its Meh [ 2 ] [18.18%]
4. 4. I dont like it, but it can stay [ 0 ] [0.00%]
5. 5. I hate it! Its outdated and needs to GO! [ 0 ] [0.00%]
Answers total: 11
JdmanDate: Friday, 2014/February/14, 9:20 PM | Message # 1
Saturday, December 28th, 2013
Group: Blocked
Messages: 779
Status: Offline
Recently after discussing ranks, and promotions with those who give them, and those who need them. It has come to my attention that most people in the clan don't care about what "rank" they hold. I must say this really bothers me. For two reasons, one being that the "role play/rank" of the clan is what helped keep the old clan going for so long after brood war became outdated, and two because every clan needs some sort of rank/order system too survive. I for one think that here in The Confederation what we have is the best on b.net. However like i stated above it seems the people who actually "care" are few. So what can be done about this? Does anyone else feel this way? Does anyone have any ideas too make "rank" matter? Or is it that internet gaming has out grown a rank system outside of the one that blizzard offers us in the clan system. Please answer honestly all feedback is greatly appreciated by JCOS and High Command.

Clan: The Confederation
Rank: President
Branch: High Command
Legend, Ex-Commandant, Ex-Fleet Admiral Ex CPA, Ex CSA, Ex president.
 
TheBigTGDate: Friday, 2014/February/14, 11:31 PM | Message # 2
Tuesday, May 12th, 2015
Group: Graduate
Messages: 295
Status: Offline
I personally like ranks since they add incentive to be active in the clan, I guess not everyone feels the same way about them, wish they did. It'd be great if we could bring that incentive to everyone.
I don't have any ideas on how to do that but if anyone does they're appreciated.


I was diamond, until I took an arrow to the knee.
 
JacobisDate: Saturday, 2014/February/15, 5:25 AM | Message # 3
Sunday, 10th May, 2015.
Group: Blocked
Messages: 97
Status: Offline
At first I hated it; I'm not going to lie. But it has grown on me and I definitely see the need for a hierarchy. I think it serves a good purpose with organizing everyone and respect issues. Also gives good incentives for people and makes it easy to delegate. The only thing that bothers me now is the rank doesn't match a branch of military. Its army/navy/air force/marines. some sorta freak hybrid tongue

 
SuiChoyDate: Saturday, 2014/February/15, 6:34 AM | Message # 4
Saturday, May 17th, 2014
Group: Forum Visitor
Messages: 27
Status: Offline
I like the higher command hierarchy of roles but I feel the UMC incremental rank system doesn't really into play in a 1v1 game like sc2, whereas in an mmo, it might affect our actions a lot more (who has access to the guild stash, who leads on raids, etc.). So in that regard, I see the UMC ranks as kinda "meh".

But I really like how the UMC is split into three different ships and that isn't really used atm. Maybe some inter-ship competition/rivalry would be something people would be interested in? Griffyndor vs slytherin style? biggrin
 
CryptysDate: Saturday, 2014/February/15, 8:39 AM | Message # 5
Saturday, March 8th, 2014
Group: Forum Visitor
Messages: 121
Status: Offline
I like it but after my initial desire to move up the ranks, I began to realize that most of the different ranks don't mean much other than showing your experience/dedication to ConFed. Not asking the people in charge to work harder because I think they already do a great job, but some ways to reward or compete amongst each other based on ranks might give the ranks more meaning.
 
KoolDate: Saturday, 2014/February/15, 9:06 AM | Message # 6
Friday, June 6th, 2014
Group: Forum Visitor
Messages: 165
Status: Offline
As people above have said, I as well love being in a clan with ranks, but I am not sure others do. Same idea with reputation points; they don't mean anything. I realize that both of these are good, but they could be improved.

I have also seen clans who have the same idea as us, but more people are going to the events. What would happen is we take away rep points. We implement a new point system called PP (participation points). You would recieve maybe 10 after
1) participating in an event
2) coming second or first in a tournament
3) being promoted
4) If you recruit somebody by bringing them into the channel ( maybe only 5 points )

Now, we would have prizes. At say 500 points, they could win an online gift card, at 1000 points they could geta popular game such as DayZ or Starbound. If we started a forum post, where if you have a game or a card you don't want, you can donate it to the forum post for the participation points. I think this would encourage participation, promotions, recruiting, and more people wanting to do tournaments.

Just a suggestion, hope you like it, I think it could help. (Sorry for going a bit off topic with points, but I think points tie In well to promotions)


With great power comes great electricity bill.

Platinum - Zerg - ???
 
KiLLeRDate: Saturday, 2014/February/15, 9:07 AM | Message # 7
Forum Lieutenant
Group: Forum Visitor
Messages: 59
Status: Offline
It's the lower ranking guys that don't care about it, and no matter what you try, you aren't really going to get a majority of those guys to "care." We always had that issue because confed isn't a great fit for everybody. Start holding $$ tournaments for officer+ and maybe they will start caring :P
 
FadedDate: Saturday, 2014/February/15, 10:28 AM | Message # 8
Tuesday, February 12th, 2015
Group: Graduate
Messages: 745
Status: Offline
haha Killer just start excluding people who don't care.

Legend

Member Since 2006
 
KoolDate: Saturday, 2014/February/15, 10:49 AM | Message # 9
Friday, June 6th, 2014
Group: Forum Visitor
Messages: 165
Status: Offline
I dunno about officer + as officer is quite hard to get for an average joe... maybe sergant + idk

Added (2014/February/15, 10:49 AM)
---------------------------------------------
I dunno about officer + as officer is quite hard to get for an average joe... maybe sergant + idk


With great power comes great electricity bill.

Platinum - Zerg - ???
 
OblivionDate: Saturday, 2014/February/15, 12:51 PM | Message # 10
Thursday, April 24th, 2014
Group: Graduate
Messages: 832
Status: Offline
Greetings,

Here's a few posts that I felt needed some follow up.

Quote SuiChoy ()
But I really like how the UMC is split into three different ships and that isn't really used atm. Maybe some inter-ship competition/rivalry would be something people would be interested in? Griffyndor vs slytherin style?


In March, we will be starting an exclusive Confederation event called "Ship Wars". This is a large event that will put our ships against one another. Members on each ship will compete in 1v1s, the winner of the matchup will earn a point for their ship. The ship with the most points at the end will win. (That's the general overview of the event).

If we expand to another Clan Channel, we will open Fleet 2. This will also enable us to have Fleet Wars, which would feature Fleet 1 vs Fleet 2. Currently, we are focused on several internal issues, but the idea to expand has not been thrown out.

Quote Kool ()
Now, we would have prizes. At say 500 points, they could win an online gift card, at 1000 points they could geta popular game such as DayZ or Starbound. If we started a forum post, where if you have a game or a card you don't want, you can donate it to the forum post for the participation points. I think this would encourage participation, promotions, recruiting, and more people wanting to do tournaments.


To be honest, I actually like this idea to a point. Due to website complications, I think we will only be able to stick to the generic "15" points, but I like renaming it so it better reflects the purpose. Participation or Service Points for instance?

Quote Cryptys ()
I like it but after my initial desire to move up the ranks, I began to realize that most of the different ranks don't mean much other than showing your experience/dedication to ConFed.


The ranking structure is to enable members to partake in something clan related without the gaming aspect (which can be frustrating at times). The reason The Confederation stayed around for so long was because we didn't just have an outdated game to play, we have ConFed's lore, role playing, and community to keep us active.

The more dedication, activity, and loyalty that you put into ConFed will reflect your rank as you rise through the UMC (or any other branch). Once you reach JCOS, you really have a strong foothold to give some advice and have a say in the direction of the clan.

It is very hard to get everyone on board with this idea due to the fact that a lot of people are here to play the game and enjoy the community. So anyway we can find to help integrate the ranks more would probably be good.

Cheers,

Vice President Oblivion


Formerly Known as A1a3a1(ConFed)

:|: Inducted as a Confederation Legend in 2009 :|:

Commandant :|: Fleet Admiral :|: Domestic Advisor :|: Vice President :|: President
 
KoolDate: Saturday, 2014/February/15, 1:00 PM | Message # 11
Friday, June 6th, 2014
Group: Forum Visitor
Messages: 165
Status: Offline
Yeah oblivion, any name would be cool. If it is only 15 points that would be alright, just the points needed would be higher.

When you like the idea to a point is that good or bad? I am just not sure =]


With great power comes great electricity bill.

Platinum - Zerg - ???
 
OblivionDate: Saturday, 2014/February/15, 1:03 PM | Message # 12
Thursday, April 24th, 2014
Group: Graduate
Messages: 832
Status: Offline
Greetings,

Quote Kool ()
When you like the idea to a point is that good or bad? I am just not sure =]


In a good way. cool

Cheers,

Vice President Oblivion


Formerly Known as A1a3a1(ConFed)

:|: Inducted as a Confederation Legend in 2009 :|:

Commandant :|: Fleet Admiral :|: Domestic Advisor :|: Vice President :|: President
 
ZZZDate: Sunday, 2014/February/16, 12:23 PM | Message # 13
Thursday, March 27th, 2014
Group: Graduate
Messages: 803
Status: Offline
I do believe that in comparison to the old ConFed, clan members care much less about ranks (even Officer + JCOS ones).

I think a big cause of this is the SC2 leagues and ladders system. In Brood War, there was none. As a result, the only "rank" that a ConFed member had was what the website listed under their name.

However in SC2, the "rank" that people pay most attention to is their 1v1 league. Answer this (I don't mean this in an insulting way whatsoever), who would you rather take orders from, a Gold league player that is listed as a JCOS officer on a clan site, or a Rank 1 master league player on the verge of becoming GM?

Unfortunately in our case, it will be difficult to make clan ranks look "cooler" than shiny Diamond and Master 1v1 league borders. However, I can think of some solutions.

-Create more requirements regarding Ranks: Make it so that a player has to be AT LEAST low gold in order to become a JCOS officer (Or high silver). This way, other members will see that the officer himself has at least somewhat of a grasp of game play and can stand his ground in-game when necessary.
A big reason why so many clan members (from what I've heard) respected SyXx was because he was not only an intimidating clan leader, but also a god-like Brood War player.

-Give Officers more duties regarding their individual ranks: An example would be, if clan members are playing a team game with each other and there is a Keeper on the team, it's the Keeper's utmost duty to give orders to the other members. And the other members must follow their orders, no questions asked. The same rule would apply to UMC JCOS officers (Vice Admiral, Admiral, Fleet Admiral). An added duty for a CRA member that is not JCOS could be constantly promoting ConFed in every single in-game channel they can think of, for recruiting reasons. For a CRA JCOS member, their duty would be both the above, and promoting The Confederation in all social networking sites they have access to.

-Unlock the A-6 Branch and promote it; make a clan member WANT to join it: As of right now, I can safely say that no lower-ranked clan member knows about this branch. Maybe promote it and see if they would be interested in joining it?

-Make promotions harder to get: In the old ConFed, you needed about 25 of your own recruits to PASS their Cadet Test, along with other requirements, in order to become Fleet Admiral.
These days, you don't need any recruits to get promoted, all you need are Reputation Points and activity levels.
The new Reputation Point system (as convenient as it is) took away some value regarding clan ranks. A lot of new players see this and think that as a result, JCOS ranks don't really matter, they aren't really about how hard working a ConFed member is, but how much they participate to loot Reputation Points in any way they can (Though this is not true). Maybe bring back the old system now that we have so many members?

-Announce significant promotions more, and give more in-depth reasons as to why a member got promoted to that significant rank. For example, if a person gets promoted to Fleet Admiral, list all of the specific reasons why they got promoted, not just "They were hard-working and showed interest in being a Fleet Admiral".

Just my two cents.


ZZZ
The Confederation
Admiral
United Military Command
*Salutes*
 
OblivionDate: Sunday, 2014/February/16, 2:07 PM | Message # 14
Thursday, April 24th, 2014
Group: Graduate
Messages: 832
Status: Offline
Greetings,

Here are some points I felt needed some follow up.

Quote ZZZ ()
However in SC2, the "rank" that people pay most attention to is their 1v1 league. Answer this (I don't mean this in an insulting way whatsoever), who would you rather take orders from, a Gold league player that is listed as a JCOS officer on a clan site, or a Rank 1 master league player on the verge of becoming GM?

While this is true, there are a lot of people who are great players, but awful at leading and running a clan. Running a clan is a very hard endeavor which takes up a lot of time. While some people would rather listen to someone who is a GM rather than in Gold league, I believe you'd rather have someone who is online and there 100% for the clan and not for a border around their name.

Quote ZZZ ()
-Create more requirements regarding Ranks: Make it so that a player has to be AT LEAST low gold in order to become a JCOS officer (Or high silver). This way, other members will see that the officer himself has at least somewhat of a grasp of game play and can stand his ground in-game when necessary.

My answer above goes with this point as well.

Quote ZZZ ()
A big reason why so many clan members (from what I've heard) respected SyXx was because he was not only an intimidating clan leader, but also a god-like Brood War player.

SyXx was also Keeper turned President. He should have been a great player. At the same time, CrunChy is far more involved and hands on than SyXx was, allowing him to continue to train with his Keepers and run them as his own pet project.

Quote ZZZ ()
-Give Officers more duties regarding their individual ranks: An example would be, if clan members are playing a team game with each other and there is a Keeper on the team, it's the Keeper's utmost duty to give orders to the other members. And the other members must follow their orders, no questions asked. The same rule would apply to UMC JCOS officers (Vice Admiral, Admiral, Fleet Admiral).

We sorta do this already. There comes a point when we begin to dilute the game experience with useless clan lore and role playing. While we should make it a strong part of the ConFed experience, I don't want to turn somebody off to ConFed simply because we have a bunch of "rules" about who you listen to in game and such.

Quote ZZZ ()
An added duty for a CRA member that is not JCOS could be constantly promoting ConFed in every single in-game channel they can think of, for recruiting reasons. For a CRA JCOS member, their duty would be both the above, and promoting The Confederation in all social networking sites they have access to.

This is already their job, except for Social Media (Twitter / FB), which was a bust.

Quote ZZZ ()
-Unlock the A-6 Branch and promote it; make a clan member WANT to join it: As of right now, I can safely say that no lower-ranked clan member knows about this branch. Maybe promote it and see if they would be interested in joining it?

A~6 is a top secret branch. We already have trouble filling our CRA and SSA, which serve more important functions to the clan than A~6 does.

Quote ZZZ ()
-Make promotions harder to get: In the old ConFed, you needed about 25 of your own recruits to PASS their Cadet Test, along with other requirements, in order to become Fleet Admiral.
These days, you don't need any recruits to get promoted, all you need are Reputation Points and activity levels.
The new Reputation Point system (as convenient as it is) took away some value regarding clan ranks. A lot of new players see this and think that as a result, JCOS ranks don't really matter, they aren't really about how hard working a ConFed member is, but how much they participate to loot Reputation Points in any way they can (Though this is not true). Maybe bring back the old system now that we have so many members?

With the website, this is extremely hard to check (Graduates). We are currently looking to reform our Reputation Points to make them more functional within our clan. I know that the system isn't perfect, but we are trying our best to keep the ranks moving and making sure those who are promoted deserve it.

Quote ZZZ ()
-Announce significant promotions more, and give more in-depth reasons as to why a member got promoted to that significant rank. For example, if a person gets promoted to Fleet Admiral, list all of the specific reasons why they got promoted, not just "They were hard-working and showed interest in being a Fleet Admiral".

I know where you're coming from, but most of the time promotions are earned from individuals who are hard working, dedicated, and want to see the clan and branch prosper. There are a lot of members who just want to enjoy the events, socialize with the community, and not rank up. While this is fine, those who want a higher rank do work hard and have a desire to get to this rank.

I know our ranking structure is the best in Battle Net, but I also know that we will continue to refine its implementation until we have a system that works for ConFed in Starcraft 2. All your advice and comments are being noted and hopefully in the next few weeks / months you will see some changes that will hopefully reflect the ideas that you all have.

Cheers,
Vice President Oblivion


Formerly Known as A1a3a1(ConFed)

:|: Inducted as a Confederation Legend in 2009 :|:

Commandant :|: Fleet Admiral :|: Domestic Advisor :|: Vice President :|: President
 
FalseMotiveDate: Monday, 2014/February/24, 7:29 AM | Message # 15
Monday - February 24th - 2014
Group: Forum Visitor
Messages: 60
Status: Offline
Ranks are cool. I believe if nothing else, the way ConFed has setup their ranks. It provides one way for members to be active in the clan. It gives direction. For instance, if you want to get an officer rank, you need promotion points so you start thinking how can I get those. By being an active member you receive them. So it helps to better the community.

As far as Ranks enforcing rules. I agree that currently either you are an officer or you are not. There is no in-between that many recognize. Mostly due to the restrictions on ranks in sc2 and the under usage of this website. An idea would be if a clan event is held..maybe Master Sergeants and up are in control of something. So like if you have team games. the Master Sergeants+ are team captains. Or maybe Fun games of Officer vs Enlisted. Something that enforces the difference in ranks without feeling like you are being scolded. smile
 
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